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89 Game Reviews w/ Response

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Now that is a cool game you have created here and what an imagination might i add to come up with something that is so detailed. The gameplay was fun i espically liked shooting down the moving targets while on my transport that looked like what they rode in that star wars movie. Graphics wise i would have to say that they came off as ok but i was really just suprised with the fun i was having with this, great sound effects too, looking forward to a finished product.

~X~
(Kiss my ass XwaynecoltX)

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Those three short tutorials were pretty good although they seemed to be more like just giving the code though. The way you setup the tut was alittle odd too you could have done it like everyone else does and have a menu of different tutorials to click on but you decided to have them all after each other. The lack of sound was alittle annoying i like listening to easy beats as i read it keeps it entertaining. Overall you had some interesting codes to share.

~X~
(Kiss my ass XwaynecoltX)

Foreverkul responds:

Thanks for the review :]

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Hey there was no doubting that the idea was good. The graphics were ok for the game and the background music you used seemed as if it was meant for the game. I got alittle annoyed at how easily you could die everytime though. I did however like the idea of having a tally of how much times you died, so you could just continue on with the game.

~X~
(Kiss my ass XwaynecoltX)

spesalfred responds:

There's actually a limit, and you lose if you die too many times. But thank you for mostly positive review.

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Finally a great asteroid flash game. I have to say that you had all the aspects in this that made the original such a classic and just built from that, the asteriods seemed really random the space ship was built solidly with nice colors. The music was great, i love when it has that retro feel. The only glitch i could find was that sometimes after the bullet had been floating there for awhile that even if it went throuh a piece of asteroid that it wouldnt break it *shrugs shoulders*, awesome overall though sir had heaps of fun reliving memories.

~X~
(Kiss my ass XwaynecoltX)

Blaze responds:

Whoo, i was reviewed by XwaynecoltX finally. =D

First off, thanks for the review man. I took as long as i thought i should've with the drawings to make them look nice, and I'm sure NC also took his time with the Asteroids part. But about that glitch you talk about, i haven't seen it, I must as well take a look for it. Thanks man!

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Your talent really does go better with games rather then movies. This was heaps better then the last installment!. I loved how you added a music selection and i could turn the music of if i was getting frustration too!, this time the levels got alot harder faster and i could only manage lvl 5, but i didnt find any glitches. Nicely done, maybe you should have had a different character instead of a head?, i dont get it

~X~
(Kiss my ass XwaynecoltX)

FairPlay responds:

Hey thanks ! I worked on the fire detection. Seems like it worked ! Glad you enjoyed the game ! Stay tuned, maybe we'll do HH7 ! Have a nice day

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Gosh, well i couldnt get past the 11th level because of a glitch i seemed to run into twice, i was clearly away from the fire yet i still got killed!, or maybe im just a bad sportsmen >->. Gaming was challenging, i loved the fact that after you died you didnt go back to the beginning and rather went back just acouple, great thinking there. How many levels was there altogether? i didnt like the 10th level, with those invisible walls though, although i guess that added an extra level to the gameplay. Musical number seemed pretty cool for this groovy little game.

~X~
(Kiss my ass XwaynecoltX)

FairPlay responds:

There was 17 levels (or maybe 19 ! ). I know that fire sucks in the game but i've fixed that in HH6. Thanks for the review and have a nice day !

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That was great fun sir!. I loved the "Stone of Throwing" i couldnt stop laughing, great thinking with some of these outcomes i mean they were very creative and often funny. The musical background music was chosen correctly to match the game quite well. It seemed that as soon as i got to the next option that i would get it wrong and have to do it all over again, which must mean that you out smarted the average person (me). I finally got it at the end though, i am Landstander!

~X~
(Kiss my ass XwaynecoltX)

Animat responds:

thanks

I will improve thanks to your comments!

Doog? uh, Doog?, had to be my favorite, i didnt even know that the exchange student had that many lines in the show, wasnt he just in one of the episodes?, i mean i was shocked, did you collect every single line he said in the show?, the design of the soundboard could have been better presented i mean green on black didnt look too attractive.

~X~
(Kiss my ass XwaynecoltX)

wizardman responds:

Basically, yeah, I just collected every single line he said and got rid of a grand total of 2 or 3 of them. Yeah, my layout and everything was relatively simple, but I was on a roll with making the buttons and tried to get the whole flash part of it done overnight. Thanks for the review.

Love the games

Well first off, great work for inclusing music into this, ppl dont understand how much that element really effects gameplay. I enjoyed the setup you had here it was an easy to follow game that you could get into straight away. The graphics were so-so but that didnt really matter. Nice idea but maybe you should have added an error system so if you clicked anywhere other then were there were two cookies you lost points, or the game after doing it three times or something like that, a bitch to script though i guess. Nice and simple though sir good job!

~X~
(Kiss my ass XwaynecoltX)

pixelz responds:

Hey thanks very much for the support!

Well you see kids

I loved it sir, i have to say that all you need for a good flash is a addicting little idea that will entertain the player for just acouple of moments and this indeed entertained me! I loved just hovering over my number pad typing away the answers in as fast of a time as i could, and then at the end getting all those stats i mean wow, thats some effort sir. Maybe alittle beeping sound in the background or some really annoying sound to put the pressure on more would make this a real classic.

~X~
(Kiss my ass XwaynecoltX)

eliteskills responds:

Thanks. The previous version had a tonal B sound whenever missed but I removed it for size. I wanted this submission to be as tiny in filesize as possible.

I would like to give as many authors as i can, straight to the point feedback with my reviews. So it would be nice if you could return with a response :)

Age 36, Male

Reviewer

Open Universities Australia

Newgrounds.com

Joined on 7/15/02

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