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View Profile Hamy-jamy

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What a great idea sir, i cant believe i havent seen something like this before, and it is such an easy idea to execute too. I loved that slow jam you had for the background music too, the graphics of the insides of that persons body were quite artistic. The game itself was very creative and quite challenging.

~X~
(Kiss my ass XwaynecoltX)

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Wow, sorry what was that? i only got a title screen, and it seemed that i couldnt even pick a fighter all i could do was read a plea from you so you could make a full version'd game. I dont really get the point of using something like this as a teaser although i will give you alittle credit because this was made 6 years ago.

~X~
(Kiss my ass XwaynecoltX)

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Damnit!, i get to the darn 200th frame and i get two balls in a row and only get a glimpse of the pic!, oh well. It was kinda addictive to be honest with you which is strange because it was such a simple idea and the graphics werent that flash hot. What i really think that made this game interesting was seeing what you had to say next in the background you kept it entertaining, a shame that was prob a shit load of work and it ran out after i reached like 9k, i could only manage 3k more until i just got bored. Fun while it lasted.

~X~
(Kiss my ass XwaynecoltX)

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Well i think that this is more like an interactive movie then a game. Kinda disturbing although i have thought about pulling his "ears" before. The sound should really have been beefed up more with responces from shrek using sound clips from the movie itself or improvised. I thought the graphics were alittle lackluster though and the effects didnt come off as well as a flash with better graphics would have, but i liked the idea. There is always space for improvement.

~X~
(Kiss my ass XwaynecoltX)

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That was alittle suspect sometimes sir, i was a good distance away from the enemy yet he apparently got me. The enemy could have been mixed up too instead of just the two different sized spaceships. Also adding a fuel meter so you have to pick up fuel icons to continue flying would have been a nice touch and also changing up the firing power based on icons would have assisted. Good basis of a game though.

~X~
(Kiss my ass XwaynecoltX)

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Well i seem to have played this same game 3 times now. You have included a music option in the top right this time around though which was nice. The zombies seemed to be alittle bit faster this time around too although that didnt lower my score of 42. Maybe you should bring out a zombie shooter 3 and mix it up alittle, i would love to have different levels and areas.

~X~
(Kiss my ass XwaynecoltX)

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That looked alot like the first zombie shooter. I am guessing you just changed the locations the zombies came from in this one. Again i kinda sucked with only 42 points, which i guess also indicates that you have done a weaker job at picking the locations the zombies appear from.. or i have just gained experience :P. Maybe the adding of a ammo lvl would help boost deepth in gameplay.

~X~
(Kiss my ass XwaynecoltX)

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I liked that character design for the zombies they had a sort of cute feel too them, heh. There were afew times that i could have sworn that i had shot the limb and had gotten nothing for it. I ended up getting quite a lame score of 40 though. Shooting the same zombie in various locations on there bodies helps boost the score alot though, i liked that feature and it also caters for those more advanced players. Heaps of quick firing fun.

~X~
(Kiss my ass XwaynecoltX)

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Finally a great asteroid flash game. I have to say that you had all the aspects in this that made the original such a classic and just built from that, the asteriods seemed really random the space ship was built solidly with nice colors. The music was great, i love when it has that retro feel. The only glitch i could find was that sometimes after the bullet had been floating there for awhile that even if it went throuh a piece of asteroid that it wouldnt break it *shrugs shoulders*, awesome overall though sir had heaps of fun reliving memories.

~X~
(Kiss my ass XwaynecoltX)

Blaze responds:

Whoo, i was reviewed by XwaynecoltX finally. =D

First off, thanks for the review man. I took as long as i thought i should've with the drawings to make them look nice, and I'm sure NC also took his time with the Asteroids part. But about that glitch you talk about, i haven't seen it, I must as well take a look for it. Thanks man!

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Your talent really does go better with games rather then movies. This was heaps better then the last installment!. I loved how you added a music selection and i could turn the music of if i was getting frustration too!, this time the levels got alot harder faster and i could only manage lvl 5, but i didnt find any glitches. Nicely done, maybe you should have had a different character instead of a head?, i dont get it

~X~
(Kiss my ass XwaynecoltX)

FairPlay responds:

Hey thanks ! I worked on the fire detection. Seems like it worked ! Glad you enjoyed the game ! Stay tuned, maybe we'll do HH7 ! Have a nice day

I would like to give as many authors as i can, straight to the point feedback with my reviews. So it would be nice if you could return with a response :)

Age 37, Male

Reviewer

Open Universities Australia

Newgrounds.com

Joined on 7/15/02

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