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752 Game Reviews

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Finally a great asteroid flash game. I have to say that you had all the aspects in this that made the original such a classic and just built from that, the asteriods seemed really random the space ship was built solidly with nice colors. The music was great, i love when it has that retro feel. The only glitch i could find was that sometimes after the bullet had been floating there for awhile that even if it went throuh a piece of asteroid that it wouldnt break it *shrugs shoulders*, awesome overall though sir had heaps of fun reliving memories.

~X~
(Kiss my ass XwaynecoltX)

Blaze responds:

Whoo, i was reviewed by XwaynecoltX finally. =D

First off, thanks for the review man. I took as long as i thought i should've with the drawings to make them look nice, and I'm sure NC also took his time with the Asteroids part. But about that glitch you talk about, i haven't seen it, I must as well take a look for it. Thanks man!

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Your talent really does go better with games rather then movies. This was heaps better then the last installment!. I loved how you added a music selection and i could turn the music of if i was getting frustration too!, this time the levels got alot harder faster and i could only manage lvl 5, but i didnt find any glitches. Nicely done, maybe you should have had a different character instead of a head?, i dont get it

~X~
(Kiss my ass XwaynecoltX)

FairPlay responds:

Hey thanks ! I worked on the fire detection. Seems like it worked ! Glad you enjoyed the game ! Stay tuned, maybe we'll do HH7 ! Have a nice day

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Gosh, well i couldnt get past the 11th level because of a glitch i seemed to run into twice, i was clearly away from the fire yet i still got killed!, or maybe im just a bad sportsmen >->. Gaming was challenging, i loved the fact that after you died you didnt go back to the beginning and rather went back just acouple, great thinking there. How many levels was there altogether? i didnt like the 10th level, with those invisible walls though, although i guess that added an extra level to the gameplay. Musical number seemed pretty cool for this groovy little game.

~X~
(Kiss my ass XwaynecoltX)

FairPlay responds:

There was 17 levels (or maybe 19 ! ). I know that fire sucks in the game but i've fixed that in HH6. Thanks for the review and have a nice day !

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Eh in the end this was just another tetris game. You kept scores lines and levels though which helped it feel more like tetris, the blocks seemed alot more colorful but i dont agree with that music, what happened to good old retro tunes?, for me to get into a game like tetris i need the right tune going, you could have had a music selection for ppl who didnt like that tune. All seemed to be in order, no bugs, good solid effort.

~X~
(Kiss my ass XwaynecoltX)

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Okay maybe my view of this will be alittle more bias then others because i am a huge fan of the television show and of the character this board is created on. Now you have all the lines here, i absolutely love the line when he says "mother licker" pure comedy brilliance, but that is already done for you, the flash presentation is where your part steps in and you only did a so-so job to be honest, the buttons and the background were all pretty standard, really would have liked alittle more life.

~X~
(Kiss my ass XwaynecoltX)

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That was great fun sir!. I loved the "Stone of Throwing" i couldnt stop laughing, great thinking with some of these outcomes i mean they were very creative and often funny. The musical background music was chosen correctly to match the game quite well. It seemed that as soon as i got to the next option that i would get it wrong and have to do it all over again, which must mean that you out smarted the average person (me). I finally got it at the end though, i am Landstander!

~X~
(Kiss my ass XwaynecoltX)

Animat responds:

thanks

Ouch

That was alittle hard to watch, there was multiple problems with the graphics that bugged me and made this flash pretty rough. I hate when ppl use sprites as they seem to be a cheap copout of animating anything and the background designs just seemed way to simple in design. The lack of voice acting also lowered from this flash.

~X~
(Kiss my ass XwaynecoltX)

Hey take it like a man

The twirl around and smack in the nuts with the pole move had to be my favourite. I loved the fact that you didnt add any comp mind to the enemy as beating the complete shit out of him without any counters really made it alot more stress relieving.I would of liked it even more if you had added some sort of background, and maybe a special move (unless of course there is one and i just didnt find it).

~X~
(Kiss my ass XwaynecoltX)

Cats in the cradle

Damn, oh yeah that was nice. I didnt like the fact that it was so hard to hit the little kittens legs, i kept getting head shots. I liked the simplicity of this interactive "game", i mean it wasnt really a game as by my definition you need to be given a motive to complete it, or something like that, ahh forget it i have confused myself!. The point is good sir, that i spent a minute or so blowing cats heads off in the name of stress relieving and enjoy it. Could have gone with a better cursor.

~X~
(Kiss my ass XwaynecoltX)

Never again!

This was a great game i just have to give the biggest thanks to the creator, as this was one of the best games i have played all year on newgrounds. I loved the starting screen to begin with that was a great effect having the interactive menu, and the game itself was nicely crafted and gave the player quite a challenge even on the earlier lvls. I did also enjoy the choice of music that accompained the game. Great work all around.

~X~
(Kiss my ass XwaynecoltX)

I would like to give as many authors as i can, straight to the point feedback with my reviews. So it would be nice if you could return with a response :)

Age 36, Male

Reviewer

Open Universities Australia

Newgrounds.com

Joined on 7/15/02

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